I create practical solutions in an predictable manner.
ABOUT ME\\\\
\\ABOUT ME\\
\\\\ABOUT ME
I'm Michael, an aspring engineer of many kinds.
Studying Design Engineering at Colorado School of Mines.
Experienced in C# and C++ programming.
Trained as a Reactor Operator at Washington State University.
Passionate about problem-solving and innovative solutions.
Experience
Trainee Reactor Operator Trained at the Nuclear Science Center
(Dodgen Research Facility) at Washington State University (2024-2025)
Education
Design Engineering Undergraduate at Colorado School of Mines (2025-2028) Studies also include neuroscience,computer engineering, nuclear physics, and nuclear reactor operations.
Skills
Software & Development:
Programming Languages: C#, C++, Java, HTML
Frameworks & Tools:
Docker, Git, Visual Studio (code), Unity, Linux
SOLIDWORKS
Hardware & Mechanics:
Diesel, Gasoline, Hybrid Repair
Electrical Diagnostics
Engine Construction, Maintenance
Projects
Smoothed Particle Hydrodynamics: HLSL – HLSL physics-engine for a 2D water-based physics game I'm building.
C++ Minecraft Clone – Moderate fidelity minecraft clone in c++, currently with simple per-face lighting and complex geometry.
Portable Pyrolysis Reactor - Functional pyrolysis reactor made from household materials.
Homestyle Dedicated Server - Server running off digitalocean providing this website and all attached subdomains, routed through cloudflare.